[ILLUSION] Koikatu! - Card Sharing Request Thread 2.0 (Restart)

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Andrey176823

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bro it not even about copyright, there almost no way to quickly (didn't say impossible but could really take forever) reverse engineer, it like your pc got assign serial number by factory but they never tell you where that number is, it could be locate in tiny semiconductor or anything. the card is png format that could contain unimaginable amount of info not jpeg.
Thank you for the clarification. In this case, it would be easier to recreate the card according to an already prepared version (literally make another character out of stock Chika Haruno). Of course, fewer people will do this than those who will be willing to buy, but most likely 1-2 such people will be found who initially made such alterations for themselves (this does not require studying the inside of the map). The only question is whether these people are willing to share.
As a last resort, someone could try to convert a koikatsu card into a conditional artificial academy (or, more likely, into a blender), and the other, having no original, converted it into the first one.

I do not know exactly how this can be done, but maybe someone will be interested in such a marking removal and he will try.
 
wmfrpa

wmfrpa

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Wacatac is basically code for, "We don't like how this file was compressed so we're just going to call it a virus". It's harmless.
ZzSPyDJ.png
realized it was just a usual false virus alert

Guess the antivirus was just overreacting 💢

Appreciate the heads up 🤝
 
Kaiser_Ravens

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Anyone have recent Harada's scene cards ?
 
KK DONALD'S

KK DONALD'S

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Thank you for the clarification. In this case, it would be easier to recreate the card according to an already prepared version (literally make another character out of stock Chika Haruno). Of course, fewer people will do this than those who will be willing to buy, but most likely 1-2 such people will be found who initially made such alterations for themselves (this does not require studying the inside of the map). The only question is whether these people are willing to share.
As a last resort, someone could try to convert a koikatsu card into a conditional artificial academy (or, more likely, into a blender), and the other, having no original, converted it into the first one.

I do not know exactly how this can be done, but maybe someone will be interested in such a marking removal and he will try.
u can convert kk card to blender, i myself convert card to blender and make animation (well mostly incomplete) or just use ripper to place on unity engine , i once made a bachelor project on unity engine on designing school rooms where it was just a rip map of classroom3-1 and bunch of anime girls from my female folders as student, (well teacher asked where r boys tho)
 
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Meiwaku995

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Does anyone have the mod and card for Gepard from Honkai: Star Rail?
 
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Andrey176823

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u can convert kk card to blender, i myself convert card to blender and make animation (well mostly incomplete) or just use ripper to place on unity engine , i once made a bachelor project on unity engine on designing school rooms where it was just a rip map of classroom3-1 and bunch of anime girls from my female folders as student, (well teacher asked where r boys tho)
apparently I explained it wrong or you misunderstood. I know about the possibility of a fairly simple conversion from koikatsu to blender or from Unity-powered games to koikatsu, I just gave an example of how one could try to work around the problem.

And as for the project, it would really be worth using male characters as well (an attempt to cram a male model into the creation of a female character, as far as I remember, changes the internal structure without major changes in appearance). Well, or explain the situation so as not to get caught.
 
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ZzOo0oOzZ

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1. ひがし

2. 虚子

3. Lunaria

4. BeastKingXN

5. マキス

6. keiyuu

7. DoriDoriko

8. yubao魚拿堡

9. Rurri

10. Rat

12. 審判

13. Nyako ( NEW ! )

Choice 🙌
4mz6Izd.jpeg


1. ひがし

2. 虚子

3. Lunaria

4. BeastKingXN

5. マキス

6. keiyuu

7. DoriDoriko

8. yubao魚拿堡

9. Rurri

10. Rat

12. 審判

13. Nyako ( NEW ! )

Choice 🙌
Could you please update the address of Kyonko's <Ellen Joe> card?
Thank you very much.
:love:
 
BUNBUNIL

BUNBUNIL

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u can convert kk card to blender, i myself convert card to blender and make animation (well mostly incomplete) or just use ripper to place on unity engine , i once made a bachelor project on unity engine on designing school rooms where it was just a rip map of classroom3-1 and bunch of anime girls from my female folders as student, (well teacher asked where r boys tho)
Lmao you should put a couple of Kens and Ugly Bastards from Bepis...
 
eixaregood

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Thank you for the clarification. In this case, it would be easier to recreate the card according to an already prepared version (literally make another character out of stock Chika Haruno). Of course, fewer people will do this than those who will be willing to buy, but most likely 1-2 such people will be found who initially made such alterations for themselves (this does not require studying the inside of the map). The only question is whether these people are willing to share.
As a last resort, someone could try to convert a koikatsu card into a conditional artificial academy (or, more likely, into a blender), and the other, having no original, converted it into the first one.

I do not know exactly how this can be done, but maybe someone will be interested in such a marking removal and he will try.
convert seem like a good idea, but if the overlay is like really small QR code that go unnoticed, we could still be caught.
 
tnk.vera

tnk.vera

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convert seem like a good idea, but if the overlay is like really small QR code that go unnoticed, we could still be caught.
In that case, running the overlays and textures through a round of very light adversarial noise/glaze and/or compression would help destroy any QR codes, barcodes, or small identifying marks. I'd also suggest slightly modifying any material editor parameters that have been modified (they could hide the code in, say, displacement slider as a decimal or something). Funny that some countermeasures against AI slop farming will probably work against sneaky attempts at card marking.
 
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97erri

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So, good news. I happened to get my hands on a copy of that Baby Doll that was getting requested some time back.
zsQIwoF.png


Will try to get it ported into Koi by some friends whenever I can talk to them. If you're a modder and would like to port it yourself, I can share the files in DM.
Not sure if you know this or if this is even the same character. https://pixeldrain.com/d/mGpvg3LU
This is a link to a collection of Milltina related outfits and models.
 
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MorumoMerry

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BepInEx\pluginsチェックした、NodesConstraints確かにある...バージョンは1.3.2.0で書いています。
BepInEx\plugins フォルダを確認したところ、NodesConstraints は確かに存在します... バージョンは 1.3.2.0 と書かれています。

1.4.1 を使用しています。
ぜひお試しください。
データのバックアップを忘れないでください。
 
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JohnSmells

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i don't request much. However I am looking for these marvel rivals gals, and/or an updated release/leak of CommandoKitty/Gatitos mods.

I will purchase access to their SubscribeStar if I find a new job in the next month or so. but doesn't hurt to ask before spending.


(Also, I know Rae has popped in before. Would totally subscribe to your patreon if I was able right now </3)
Here you go: https://gofile.io/d/m6Yxgr


Both Gatitos and Pheonix hopefully i didnt miss a mod
 
tnk.vera

tnk.vera

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Not sure if you know this or if this is even the same character. https://pixeldrain.com/d/mGpvg3LU
This is a link to a collection of Milltina related outfits and models.
I have Milltina, the request was for the Koakuma Babydoll outfit to get ported, rather than specifically Milltina or even the specific Babydoll for Milltina.

On the other hand, thanks for sharing the model and a few outfits.
 
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ezfu95

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1.4.1 を使用しています。
ぜひお試しください。
データのバックアップを忘れないでください。
うん...1.4.1 試しましたけど、結果は同じです。
NodesConstraintsの使い方はよくわからないです。すみません...
もしかたら他の mod や dll 欠けてるの可能性あるのでしょうか?

I tried version 1.4.1, but the result is the same.
I’m not really sure how to use NodesConstraints.
Is it possible that some other Mod or DLL might be missing?

 
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MorumoMerry

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うん...1.4.1 試してみましたが、結果は同じです。
NodesConstraintsの使い方はよくわかりません。すみません...

バージョン1.4.1を試してみましたが、結果は同じです。
NodesConstraints の使い方がよく分かりません。



INcBVAG.png

KBcAE63.png

おそらく関係するノードは HIP でしょうか?
HIPノードを無効にしてIKFKで位置を調整してみてはどうでしょうか?
 
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ezfu95

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INcBVAG.png

KBcAE63.png

おそらく関係するノードは HIP でしょうか?
HIPノードを無効にしてIKFKで位置を調整してみてはどうでしょうか?
うん...HIPノードを無効にして手動で位置を調整してこれで限界みたいです。
でも後のシーンはずれてしまう...



 

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