[ILLUSION] Koikatu! - Questions & General Discussion Thread

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MorumoMerry

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5BI8za0.png

I want to gather the fabric like this Ganyu outfit.
Can you share a texture that gathers the fabric at the cleavage when the top is half-unbuttoned?
 
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The issue where parts of the character stretch out is caused by the “Dynamic Bone Collider.”
The issue where the character's body bends awkwardly can usually be fixed by using the “T-pose.”
Check this thread for instructions.
 
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The issue where parts of the character stretch out is caused by the “Dynamic Bone Collider.”
The issue where the character's body bends awkwardly can usually be fixed by using the “T-pose.”
Check this thread for instructions.
thanks,i will try when i get back tonight.
could you do me another favor.some card ,the wedding ring mod missing,named rsly_itme 5,but i cant found in the net
 
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thanks,i will try when i get back tonight.
could you do me another favor.some card ,the wedding ring mod missing,named rsly_itme 5,but i cant found in the net
Is that really the name?
I'll look it up, so go ahead and lay out the cards.
 
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AKllcise

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Is that really the name?
I'll look it up, so go ahead and lay out the cards.
card name Akiko,creator is asgf
actually, after importing many character cards, the wedding ring turns into a bracelet. when opening the character editor, it turns out that the accessory is named rsly_itme 5
card is here
 
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MorumoMerry

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card name Akiko,creator is asgf
actually, after importing many character cards, the wedding ring turns into a bracelet. when opening the character editor, it turns out that the accessory is named rsly_itme 5
card is here https://files.catbox.moe/1p1kev.png
I’m not entirely sure, but
at least it’s not a mod.
It’s an accessory that was originally in Koikatsu, so maybe its ID got messed up because of some other mod?

Also, the ring was set in accessory slot 35.
 
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AKllcise

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I’m not entirely sure, but
at least it’s not a mod.
It’s an accessory that was originally in Koikatsu, so maybe its ID got messed up because of some other mod?

Also, the ring was set in accessory slot 35.
I will have to find another way to fix it
anyway, thank you
 
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Can someone help me with downgrading coordinates? I found post in the previous thread but it somehow didn't work. Not sure if i'm doing it wrong, I opened ME, exported the maintex, resized it with krita, then i import it back, then save the coordinate. However, instead of shrinking, the size of coordinate becomes larger.

yes,the size of grafko's coordinate are quite big, which make the game laggy
Which coordinate are you using?

Some outfit sets may use the same textures on different pieces, so make sure to replace every instance of the original textures (on every piece and in every outfit slot) or you'll just wind up adding to the texture pool. A quick way to make bulk edits to coordinates:
1. Get the latest ME, if you don't already have it (backup your BepInEx folder)
2. Load the target coordinate onto a card with no ME textures, such as a default card (makes the next step easier)
3. Save the character with the 'local textures' button selected.
4. The textures are saved to "_LocalTextures" in your "MaterialEditor" folder. Make your desired edits (DO NOT CHANGE THE FILENAMES).
5. Load the character coordinate you saved in step 3. This will load the edited textures. Save the outfit coordinate.

I have a problem with the Eye Overlays. Everytime when I change outfits or just leave the chara creator, the old Eye Overlay, of the card I used as a template, came back. How do you prevent this?
Did you remove the maintex under cf_m_hitomi_00?
 
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