[ILLUSION] Koikatu! - Card Sharing Request Thread 2.0 (Restart)

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jared5242

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Anyone have these cards? Please?



 
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kimochisan

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YKKw6jc.jpeg

Mornye (Frankme)

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how do i change the face color?
 
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Ashv

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Does anyone has OoOoOo this card?
 
151persona23

151persona23

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Best favor you can do for yourself is to just fuck around and find out. But, I understand that not everyone has time or patience to do that:
9SmXS4Q.gif


(Epic Seven Luluca by Static_Lullaby)
Most of the stuff I know about Koikatsu stems from the fact that I fucked around for hours using plugins (Material Editor, as an example) and finding out how they work. Same happened when editing cards; it's quite the entertaining experience to learn how to modify some cards to your own liking. As long as you don't redistribute them, sure. Expertise comes with time.
 
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felipe44

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Hi guys,
does anyone has this card ? its anna from the game starmaker story (if anyone has cards of this game i would take it), its a card by n-aral !
thnks !
 
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hrrduy

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Does anyone have this scene?

SkyArcadia#90~92​

 
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Yuli

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Does this author have a collection of character cards? I checked the forum and only found scene cards. It seems the author didn't post character cards themselves. Do I need to export character cards from the scene cards? In the forum, I only managed to download those for My Hero Academia, Jujutsu Kaisen, and Re:Zero. The links for the other three—Naruto, Mushoku Tensei, and Demon Slayer—seem to be broken. Can anyone reupload them?
 
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tigerx

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LO_R panicking after being found out he is gay lmao
 
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Reichsschuetzer

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juedge and Sunset Rayline here. No Alucid sorry.

Keep in mind Izu_914 contributes to this thread so I wouldn't expect to get his Cheyanne card+mod here, esp since it's one of his few paid cards. At the very least I won't be giving it away.
Link outdated, could you re-upload pls:)
 
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TheModemNoob

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Just in case any hero out there has a collection or any card from MazeSailor that's willing to share, i've been looking for the hex maniac for a while now
 
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NettakHettah

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So the process is quite easy.
There's this page with models that can be used with MMD plugins:

So you download some model, then make sure that you have a MMD plugin installed into your Blender, then just simply import it into Blender.
When you get it into the Blender you just need to remove all the not needed parts of the models, so clothes etc. (you don't need to mark everything manually in the edit mode, you can just press the L button which selects entire segments, then delete button and delete vertices, edges or faces).
Keep in mind that your model that you want to get into Studio can't have more than 60k triangles.

After that you just export a T-posing model as .obj file and get it into your Studio and use that as a reference.
By default if you press the O button it will show a window for importing objects into Studio, then select your ".obj" model and just import it.
I don't know if it's possible to get a model like that into the Char Maker, but then there's still the issue with adjusting the pose since the T-pose in Koikatsu is a little bit different compared to what you get in Girls Frontline 2 and I had to enable "IK" stuff and adjust some nodes.
I also recommend to switch the material to "Goo".



To get the basic body properties right I would recommend to at first check the height of the model in Blender (in cm), then adjust it in Koikatsu to match that height. Then in Blender you take a screenshot from the front and side (by pressing Num1 and Num3, then taking a screenshot) and use that as a reference (so copy images to "Koikatsu\UserData\bg" folder and load them in the Chara Maker). When you are done with the basic stuff You can start to adjust it more by using the imported 3d model in Studio as a reference.
.So basically you have both Studio and Chara Maker open at the same time and just switch between them, you can also use the Bonemod Editor in Studio and then copy settings to the Maker when you are done, but it's always recommended to use the default sliders first, then these from the Bonemod Editor if you can't adjust them normally.
I also don't recommend adjusting the arms and legs in only one axis, it will cause some stretching when switching between poses, generally it can happen to any body part, so you need to adjust bones in a smart way.
Thigh00 and arm00 and cf_j_shoulder or cf_d_shoulder - if you want to adjust them then do it in every axis at the same time (so let's say 0.95 value for X, Y, Z).
I noticed that lots of people (including people who make paid cards) just adjust these in only axis (Y axis in case of thigh00, then increase cj_j_leg01 value also in only one axis) to let's say make the legs shorter, or the upper part, but it just causes some weird stretching.



If you try really hard then I bet it's possible to create an almost 1:1 copy of models from other games in KK, but that requires some effort and knowledge about the bones, so editing which ones and in what to not break how the character looks like when switching poses.
This adjusted Suomi card isn't perfect either, it would still need a little bit of work to get it 100% right (or at least 95%, right now I would say it's like ~90% right).

Thank you very much for this, very informative! I'll definitely give it a go.
 
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trpotat22

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Thank you very much for this, very informative! I'll definitely give it a go.
One more thing about importing models, sometimes you will need to split them into let's say 3-4 parts if the Studio will keep telling you are over the limit of triangles, so let's say head, legs, middle body and import them separately, that's what I had to do in case of Suomi.
 
avglsig

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Does anyone have I404 card from violet_v3?
I did some searching, but unfortunately the links I found weren’t working.

hi again, big violet fan i see, me too

here is interstate 404

https://gofile.io/d/a1osTX
 

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