[ILLUSION] Koikatu! - Card Sharing Request Thread 2.0 (Restart)

DLCday2

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any one have Noshiro from violet
the link on kemono is dead
 
mimicozzz

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[Gin26] Hamazaki Risa
 
Therandomdude123

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2OijBE7.png
would you mine share the mod for hanako please?
https://files.catbox.moe/0a15jr.zipmod
 
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personinwater

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Could anyone share sixplusswan scenes 72-83, i have some unnamed ones so idk which those pertain to so I might as well fill the whole swathe
 
GhostGS1

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Sometimes I think about recognizing Harada's scenes and get annoyed cause of the way he kinda had them organized. free scenes didn't count as often didn't count toward what he numbered, or he just sometimes gets the count wrong
(i'm comparing the pages on kemono for his fanbox and gumroad vs the pixiv)
it's killing me the if everything was numbered correctly he'd have around 750ish scenes
 
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Okay, so I downloaded this scene simply cause I passed by it, but I need to understand something that is going to keep me awake at night


Why does selecting the specific object [penis 07 04] (Aka one of the censors) crash my game every fucking time

is it a bomb, is it just me, what's the deal
The deal is that you have a version of a plugin or plugins that are out of date compared to the ones the scene author used, most likely ShalltyUtils and its dependancies. How long ago did you update your game?
 
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dddddd

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Does anyone have new scene data for these guys?


 
diver99

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投稿した本人ではないですが、完成度の高いカードを無料で公開している人もいます。

Thank you very much for your help
 
Luchok4515

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Someone here mentioned something about hexcode editing. You'd want two of the same cards for two different people. Using a hex editor software, you can find the difference hex codes between the two and edit them to make them "unmarked". Probably the only way to stop this kind of tell is by having layers of marking for sets of distribution times or something. IE a unique marking for each user follow-by tier-sub marking. More layers, more harder to find the difference in hex codes unless multiple copies from multiple layers are obtained and compared.
/shrug
Wow... I think the author of the cards for the game is crossing the line. I certainly understand that he could lose money, but if he's already good at making everything, people will pay no matter what. Hm... If he wants to be radical, fine. Maybe there will be a hero who can decode everything. Otherwise the author himself can be stopped in other ways, I think 🤔
 
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Does anyone know who has the best Rias Gremory and Yuuki Asuna? Can you share it too, please?
 
Luchok4515

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Someone here mentioned something about hexcode editing. You'd want two of the same cards for two different people. Using a hex editor software, you can find the difference hex codes between the two and edit them to make them "unmarked". Probably the only way to stop this kind of tell is by having layers of marking for sets of distribution times or something. IE a unique marking for each user follow-by tier-sub marking. More layers, more harder to find the difference in hex codes unless multiple copies from multiple layers are obtained and compared.
/shrug
Btw, even transferring parameters from a character to a new one won't help? Or is there a deeper theme there?
 
kayamiasako

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kayamiasako

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Looking for Gatitos Tandy Bowen.
Lost my job a few weeks ago, but when I (hopefully) find a new one, I will probably subscribe to them and share what I can <3

bump :3
 
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Btw, even transferring parameters from a character to a new one won't help? Or is there a deeper theme there?
not sure what you mean... transferring parameters? what do you mean by deeper theme? Marking cards?
 
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Dontlookatme

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not sure what you mean... transferring parameters? what do you mean by deeper theme? Marking cards?
The dude is asking if remaking a card from scratch by coping the values of face, nose, body, eyes, etc by hand to a fresh black slate character can get rid of the mark. Could work but an awful long job only to find out that aomi most likely marks his zipmods too.
 
DLCday2

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vertin from keiyuu​

https://mega.nz/file/xpZBBbZa#Qj-UjK7Mee6H4neSZzNWtF5neS1Tc0VGa0YCSE-wzUg
https://pan.baidu.com/s/1YYWdcIg2S-ZyzBSTX6TvYw?pwd=db79
 
Catiolo Guapo

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Does anyone have a Happy Dolly SD 30-31?
30, 31 & 32
 
Imai san

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The dude is asking if remaking a card from scratch by coping the values of face, nose, body, eyes, etc by hand to a fresh black slate character can get rid of the mark. Could work but an awful long job only to find out that aomi most likely marks his zipmods too.
I dont talk about this marking issue on public post anymore, but.....
Yes it works perfectly , takes a lot of time but at least you dont have to worry about it and can move on to the texture and zipmod next.

For texture, if youre good in graphic editor, then theres a different method to make the 'ID' appear by instant. Need to play with the 'layer channels' with a good eye.

For zipmod, extract the 'model meshes' and recreate a new zipmod. 4X much hassle than the first one. Need to double check on a lot of things. Need experience on doing this

If everything done correctly. Its 100% clean. Everyone have a different way on doing it so it depends on the person. But the method im doing feels like a paid job.

For Aomi cards, i will share it soon but not now....
 
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hayashic

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They all seem stolen to me... I recognize at least three of them:
yea this guy just replaces cards and messes with pp settings, but apparently it's enough for people to think he isn't? Even in here there's been people denying he is just reusing scenes
 

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