[ILLUSION] Koikatu! - Questions & General Discussion Thread

Helblind

Helblind

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wait u can't fix this with Dynamic Bone Collider? I remember almost all his SD using dynamic bone
Ah... that was the ticket. Seems the main issue is the character colliders. So, disable all then select penis ones?

What about the chains? Any idea how to fix those? The seem to be drawn to a collider centered on the penis.
 
zeidhan29

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No clue, my dude. That's above my paygrade!😅
Thanks anyway, mate, I'll try to look into this properly. :cool:

Normally I wouldn't mind disabling the clothing physics, it's just that I've seen this problem before and they haven't reached a clear solution either, which is why I joined the conversation.
 
cesarnator

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Anyone know the original creator of this scene? https://www.pixiv.net/en/artworks/115868777
 
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Hi I'm having an issue where when I open a scene the character bodies seem to warped, where the limbs are all in the right places but random parts of them seem to be pushing out and jutting out weirdly
k4gO9Y3.png

FJ1AlBf.png

Does anyone know how to fix this?
 
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tytyty2999

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Ah... that was the ticket. Seems the main issue is the character colliders. So, disable all then select penis ones?

What about the chains? Any idea how to fix those? The seem to be drawn to a collider centered on the penis.
usually disable all and enable penis only will work fine, if it still have problem like the chain u can look around to see if collider have the chain in list and enable. u can also click on Dynamic Bone Collider in workspace and move it around like this: https://drive.google.com/file/d/1HRV6mEtojHEedzarkGJvqOYjbfLIpZS4/view
a short guide from SkyArcadia
 
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求助:每次我进入H动作场景时,问题都会出现——主要是下面这两个情况。专家们,请帮帮我!

Either the camera stretches out really weirdly, or it gets stuck underground.
 
Malding

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Hello. Does anyone know anything about this user, SsSsS? It seems like he takes OoOoO's mods and maps, renames them, and distributes them on his mega account. He even told a story about why he does this. However, I don't remember OoOoO mass banning his subscribers. Does anyone know more about what happened then?
 
izu914

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Hello. Does anyone know anything about this user, SsSsS? It seems like he takes OoOoO's mods and maps, renames them, and distributes them on his mega account. He even told a story about why he does this. However, I don't remember OoOoO mass banning his subscribers. Does anyone know more about what happened then?
Long short story


People of SsSsS want more males :v

Until they have more males they will continue leaking OoOoO stuff
 
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is it just me or does loading coordinates in studio break timeline animations in the latest HF Patch?
 
Caleb_belaC

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Anyone know if it's fine to delete old Phantom hairs?
IT7wCyj.png
 
zeidhan29

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Anyone know if it's fine to delete old Phantom hairs?
IT7wCyj.png
I recommend against it. Even if they're zipmods from an older version, the cards don't "update." In fact, many zipmods lose some of their original content in newer versions because they support the cards the creator is currently using.

It's simple, imagine: I have my Goku card that uses zipmods from Evaan. This card was created and works with "[Evaan]DBZ_HairsV1.0.zipmod." Now, Evaan has released a new zipmod, "[Evaan]DBZ_HairsV1.5.zipmod," but this new mod doesn't include Goku's hair, only hair for other characters. Therefore, if I delete the first zipmod because it's "an older version," I'll also lose the hair or accessories I used to create the card. At least that's what I do with zipmods for clothes, hair, and basically everything that customizes the model, but with things like shaders, such as "[Acezen][KK] Az.Shader.Standard v3.1.0.zipmods" and its versions, I don't know if it's feasible to have them all in my mods. :/
 
Helblind

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usually disable all and enable penis only will work fine, if it still have problem like the chain u can look around to see if collider have the chain in list and enable. u can also click on Dynamic Bone Collider in workspace and move it around like this: https://drive.google.com/file/d/1HRV6mEtojHEedzarkGJvqOYjbfLIpZS4/view
a short guide from SkyArcadia
TY ty.

The chains do have colliders, all drawn to said DBC. Moving the DBC makes the chains follow it, but the twitter video shows the chains going to different areas rather than just one central location.

If you are curious and want to check it out yourself I have linked the scene and the video. The main chain scene starts at around 4:13.


 
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Why does this zipmod REFUSE to fucking work? I have it installed. I have tried every fucking version of the KKS vanillaplus mod, they wont load.
 
zeidhan29

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Why does this zipmod REFUSE to fucking work? I have it installed. I have tried every fucking version of the KKS vanillaplus mod, they wont load.
Just out of curiosity, which folder are you putting the mods in?
 
zeidhan29

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mymods so they dont get deleted randomly with updates
This error usually occurs when you add mods to the modpack sideloader folders; basically, it breaks the order in which the mods in that package are loaded, especially the shaders.

Resetting the shader's zipmod won't fix this problem because it's an internal registry error, not a physical file error. You need to delete the registry entry. Clear the BepInex cache or try reinstalling BetterRepack or HF Patch; that also solves the problem, although with HF Patch it's easier to repair using the installer. I'm sorry I can't be of more help, but loading shaders in Sunshine is a delicate process. You have to know exactly which mods it needs and which ones it affects, which is why you're usually warned when buying or downloading from a reliable source.

I think it's easier with vanilla Koikatsu. :confused:
 
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for the life of me, i can never find the correct kkuts zipmod, can anyone share what zipmod is the correct one?
 
zeidhan29

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for the life of me, i can never find the correct kkuts zipmod, can anyone share what zipmod is the correct one?
This problem is quite common when you've tried to load a shader that isn't compatible with your game version, or when you've placed a custom shader inside the Sideloader Modpack folders, corrupting how the mods in that pack are loaded. I don't have extensive knowledge, but simply put, and as it was explained to me a long time ago, you shouldn't put anything else inside the Sideloader Modpack folders. When the game starts, it loads those folders first, and then the regular mods.

I advise you to delete the cache folder located inside the BepInex folder. I'd also suggest you manipulate the config (the .cfg files), although I'm not sure if KKUTS or other shaders generate this file where you can manipulate their configuration using Notepad as a bridge. In the worst-case scenario, you restart the plugin from scratch.

Basically, all of this happens because the internal registry gets corrupted; it has little or nothing to do with zipmod itself, although I suggest you check if the shaders you want to use are for Koikatsu or Koikatsu Sunshine.
 
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yI2BTZM.png

Does anyone know how to fix this? It's one of the Mastapov scenes. I don't have much knowledge with studio so I couldn't really figure it out. It "technically" fixes when I make distance between the two characters but then obviously the animation doesn't work anymore the way it should. (As the dick gets closer it starts glitching around). Thanks in advance! Ofc if you need any more info I can provide that.
 
zeidhan29

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yI2BTZM.png

Does anyone know how to fix this? It's one of the Mastapov scenes. I don't have much knowledge with studio so I couldn't really figure it out. It "technically" fixes when I make distance between the two characters but then obviously the animation doesn't work anymore the way it should. (As the dick gets closer it starts glitching around). Thanks in advance! Ofc if you need any more info I can provide that.
My understanding is that POV scenes, regardless of the creator, usually have nodes between the camera and the male model (in most cases). Trying to move the camera if the creator hasn't set these restrictions or created a series of camera movement keyframes in the timeline causes these particular problems, which in the worst cases glitch the models.

I would also say that it's possible there's a missing zipmod, but unfortunately, I only have a very basic understanding of POV scenes in CharaStudio.
 
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Am I missing a plugin or mod that allows you to edit preexisting maps. Like I'll load a scene that has the map set up a different way then how it is preset. I'm using RePack 21
 
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This problem is quite common when you've tried to load a shader that isn't compatible with your game version, or when you've placed a custom shader inside the Sideloader Modpack folders, corrupting how the mods in that pack are loaded. I don't have extensive knowledge, but simply put, and as it was explained to me a long time ago, you shouldn't put anything else inside the Sideloader Modpack folders. When the game starts, it loads those folders first, and then the regular mods.

I advise you to delete the cache folder located inside the BepInex folder. I'd also suggest you manipulate the config (the .cfg files), although I'm not sure if KKUTS or other shaders generate this file where you can manipulate their configuration using Notepad as a bridge. In the worst-case scenario, you restart the plugin from scratch.

Basically, all of this happens because the internal registry gets corrupted; it has little or nothing to do with zipmod itself, although I suggest you check if the shaders you want to use are for Koikatsu or Koikatsu Sunshine.
thanks man, it turns out i had a mod for kks that was hiding in the mods folder, its working now :')
 
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Contents were largely the same as the ones in this post. For your purposes, you only really need kk_jetpack.dll inside of there.
hmm, seems ive got something else that makes the issue persist. might be a dumb question, but im guessing this isnt compatible with kks? at first i thought it would work because i have other kk mods that do
 
zeidhan29

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thanks man, it turns out i had a mod for kks that was hiding in the mods folder, its working now :')
It happens often, and the worst thing is that this is much more common in Sunshine because it is not fully compatible with zipmods made for base Koikatsu, although that is actually a minority. You will almost always be able to use Koikatsu material in Sunshine.

The Koikatsu that I currently use is sunshine, with that I can give you a clue of EVERYTHING I have gone through to find someone to teach me how to solve these problems that, at first glance, seem to already completely ruin the game and cannot be solved with a simple Ctrl+Z (Maybe with a backup copy but honestly, having a 10 GB folder - which partially occupies everything that is Data and BepInex - as a backup is somewhat cumbersome). 😭 😭

*Cry in 450 GB*
 
kayamiasako

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I need some assistance finding the creators of these cards. A link would be great, but if one doesn't exist, a name is fine. I *think* I have the necessary mods, I just don't know the authors. Thanks in advance. :)

(also, if there's any Genshin/Honkai/WuWa/ZZZ male card makers that isn't LOR, I would appreciate a link!)
bumping this!
 
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I need some assistance finding the creators of these cards. A link would be great, but if one doesn't exist, a name is fine. I *think* I have the necessary mods, I just don't know the authors. Thanks in advance. :)

(also, if there's any Genshin/Honkai/WuWa/ZZZ male card makers that isn't LOR, I would appreciate a link!)
1. I think that´s a 鼠 (鼬鼠)´s old deleted/limited card
https://www.pixiv.net/en/users/103466463
2. Old deleted card of Lor, I think
3. It´s a Ami card, but Ami deleted their pixiv
4. Lor card

Znany is making a few male cards, but only headmod+hair
 
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hmm, seems ive got something else that makes the issue persist. might be a dumb question, but im guessing this isnt compatible with kks? at first i thought it would work because i have other kk mods that do
Yes, they aren´t compatible with KKS, they are KK plugins, not mods.
Plugins are very different from Zipmods, you send Zipmods to /Koikatsu/mods/MyMods and you send Plugins to Koikatsu/BepinEx/Plugins.
Check this for the KKS plugins to fix you problem
 
tnk.vera

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hmm, seems ive got something else that makes the issue persist. might be a dumb question, but im guessing this isnt compatible with kks? at first i thought it would work because i have other kk mods that do
Ah! Yeah, you'd be correct, these are made for KK. But, someone managed to make KKS versions, which you may find here:
 
Helblind

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Is there a clothing state menu-like mod for Studio?
11Xdy4v.png
I seem to recall one... it was labelled ASS on the left hand side buttons... that's all I recall though, sorry!
 
tsillaz

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I need some assistance finding the creators of these cards. A link would be great, but if one doesn't exist, a name is fine. I *think* I have the necessary mods, I just don't know the authors. Thanks in advance. :)

(also, if there's any Genshin/Honkai/WuWa/ZZZ male card makers that isn't LOR, I would appreciate a link!)
can you share the mods for Ami Male Rover card please? ( •̯́ ^ •̯̀)♡

also besides Lor there's Znany (but no clothes only headmod), Nyako (but it's been a while since there was an update, and I've been looking for their male cards for free for a while now and haven't found them) and now 白5B (but it seems they work more with commissions and don't distribute those commissions after it's completed)
 
Katolix

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Could anyone reupload this or point me to any other way to load KKS scenes in regular KK? Thanks in advance.
Sorry for the late upload. I had a big internet problem. Now everything is fine.
(Don't forget to do a backup before replace the file)
KKS scene to KK by Anon11
Put this in Koikatu\Koikatu_Data\Managed and Koikatu\CharaStudio_Data\Managed
Gofile
 
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