zeidhan29
KK Master
Hey! That's true, in fact, I should have worked that way. 😅 😅
THANKS YOU!!!!!!!!!!
That reminds me that I also forgot to ask if it was possible to modify the displacetex with Photoshop or another image editor that handles layers. Let me explain: due to my limited knowledge of this method, I didn't know if it was possible to create them from scratch using a body's texture or detail mask, although I see that it is possible (I think part of the problem was that I was merging information from both Blender and Koikatsu's Unity engine; I'm not familiar with Unity).
Thank you very much, although I had already created blendshapes for the clothing, but I'll use your work on the same model as an alternative version where I don't use the BlendShapesCreator plugin.
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As always, I took the longest route instead of using common sense. LMAO