[ILLUSION] Koikatu! - Questions & General Discussion Thread

volescoff

volescoff

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I've noticed that a lot of yubao's cards have this weird seam between the head and the rest of the body. Is this supposed to be there or is it something with my settings or setup? The seam doesn't appear with anybody else's cards

 
Dethii

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I'll try with a fresh koi since I updated this with kkmanager last week. thanks for all of your help and advices, I'll tell how it went when I manage to download a new koi
With a new fresh koi it loaded just fine. that leaves me with 2 options, it's a conflict between some mods or a mod corrupted in the upgrade using kkmanager. Or maybe it's a conflict between plugins, but I really appreciate all the advise and help

iPYGKNH.png
 
Katolix

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With a new fresh koi it loaded just fine. that leaves me with 2 options, it's a conflict between some mods or a mod corrupted in the upgrade using kkmanager. Or maybe it's a conflict between plugins, but I really appreciate all the advise and help

iPYGKNH.png
I'm very glad for you.
 
Katolix

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I've noticed that a lot of yubao's cards have this weird seam between the head and the rest of the body. Is this supposed to be there or is it something with my settings or setup? The seam doesn't appear with anybody else's cards

It must be the skin overlay. If you have another body overlay, you can replace it.
 
ukurukus

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Look in your Koikatsu manager to see if you have a mod called [纸鸢 Shinrou] 人偶身体.zipmod. If so, that might be the problem.


Either Az Standard or KKUTS. Due to the glossiness and lack of outlines, I'm going to guess Az. Word of warning if you intend to use it, though: Az is computationally heavy because of how it calculates lighting, it also takes quite a bit of setup to get it looking as nice as this.

Quick attempt:
EuxAyKa.jpeg
Hello, good day. Would you be so kind as to share the scene? I find it very interesting and would love to learn more about the AZ shader. Having a good example like yours would really help me understand it better, if possible. Thank you very much. Best regards. :coffee:
 
wonswa

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Taking it up to the proper place.
Somehow it didnt work as well, rip
I got kind of curious why the scenes didn't work for you and recalled a similar issue happening due to the BetterScaling plugin scaling folders in the scenes and messing them up, so I tried reactivating the Scale folders option in the Plugin settings before loading the scene and that's when I managed to recreate your issue.

So this should be the solution: before loading up any scene, press F1 in studio to open up the plugin config window, write 'better' (without the ', obviously) in the search bar, untick the Scale folders option so it is disabled and that should fix it. Or just disable the plugin entirely through Koi Manager, up to you.
 
MeatyGirlsLover

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Taking it up to the proper place.

I got kind of curious why the scenes didn't work for you and recalled a similar issue happening due to the BetterScaling plugin scaling folders in the scenes and messing them up, so I tried reactivating the Scale folders option in the Plugin settings before loading the scene and that's when I managed to recreate your issue.

So this should be the solution: before loading up any scene, press F1 in studio to open up the plugin config window, write 'better' (without the ', obviously) in the search bar, untick the Scale folders option so it is disabled and that should fix it. Or just disable the plugin entirely through Koi Manager, up to you.
It worked by turning off the plugin, thank you for the help <3
 
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I'm having some issues with KK. Recently I upgraded from RX16 to RX22 after getting a new space and a bigger drive for KK stuff. I noticed some issues that broke and some issues that weren't resolved from making the jump. The biggest thing is KKPE and node constraints seems to have broke character and item posing from old scenes that used to work on R16. Some characters have their spines or limbs wrapped many times. I tried the t-posing method but it doesn't seem to work since it's tied to a timeline scene. Other issues include penis objects being out of place. The odd thing is when I select the object, it goes back to the right place. I have compared this with a backup I made of RX16. My last major issue is characters not having the right "outfit". An example is Tachumi's Kyoko in the later scenes where she is suppose to have a 1 piece as the main outfit. When I try loading the character card, she appears with a school uniform overlapping something, not sure what's going on entirely. If I could get some answers and pointers for these issues, that would be great.
EDIT: If people need file examples, whether it's the SD/Card/Screenshots, I will provide them ASAP.
 
Last edited:
White_Runner

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Yeah, I've been thinking about that too. But the problem is not only in the nipples, but also in the areoles. Apparently there is no other way than through the nipples and reload. No matter how many times I click Pushup, it doesn't work, and I don't know why. Strange thing :cry:
First, remember that pushup has two (2) (II) configurations: 1 for Bra, and 1 for TOP:
BAd2hmt.png

So its not 1 config but 2 for that mf.

My second take would be that a cloth/accesory is applying an alpha mask that might be bugging the cloth.
Best approach would be to undress the girl until you find the culprit.
(Also, sometimes clothes might bug themselves, dont discard that.)
 
White_Runner

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Does anyone know what shader to use for the pantyhose to loo klike this
Seach for Meropanaii on this forum. He personally uses KKUTS ALpha but its not only shaders but also configuration and textures.
 
White_Runner

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AUB7Jj3j_o.gif

How do I fix the black shimmering effect inside the skirt when using the 'shibal' character card?
What is happening here is...
That the outer layer of Cyrene´s skirt is ocuppying the same space as the inner layer of her skirt.
Therefore, its bugging like crazy.

See this for reference:
NQDu9pe.png

View: https://youtu.be/F2G1F3l-R9M?t=571

Shibal unleashed a Dark Age of Technology space weapon on Cyrene´s skirt.
-------

To fix this lore infringement:

1) Go into Material Editor, and search for the material bugging. (that one is probably TOP).
Here we see that TOP has skirt_A and skirt_B, both are used for top. One is for the full clothes, and one for the half clothes state.
(Depending on your case you might need to modify both of them.)
cuZO4ZO.png

As you can see here, when I disabled the Cyrene skirt outer layer, the inner layer was fine, therefore the one giving problems is the outer layer.

2) What happens with KKUTS, its that is not that stable?... if you use another version of KKUTS or update some stuff the configuration might break.
In this case, Cyrene´s skirt ended up occupying the same space as itself (inner and outer layer since theyre 2 sepparate objects).
Then, the game displayed both on the same space/time, bugging the skirt.
rLKwwBM.jpeg


3) I fixed it by changing the shader (here I changed KKUTS to KKUTS_Tess).
Why?
a) Because both shaders are compatible.
b) With tesselation (KKUTS_Tess) I can re-shift the atoms of Cyrene´s skirt back into position.
rALn4nl.png

Pbo29JH.png

4) Fixed!
b3ABZ0w.png

---
Ill leave the fixed card here if anyone has the same problem with Cyrene´s skirt.
Shibal´s Cyrene non tesselated, fixed clipping skirt.
 
White_Runner

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That didn't fix it, sadly
First check if you can change the eyes from here:
byCJYfE.png

If you cant, then its probably the texture of the eyes, the configuration on Material editor is bugging/overriding them.
You can force an eye change by changing their textures on material editor.

Search for Hitomi (eye for japanese)
X6RhfhY.jpeg

NOTE about hitomi:
fW6FQaT.png

Another way to get the material is to enable/disable them.
hGgvcVA.png


With the eye material located (cf_m_hitomi_00), ill extract the eye texture:
4iRnO4D.jpeg

Then I will replace her eye textures with mine.
q3BoPbE.jpeg


In the end, after tinkering with more hitomi settings in order to fully remove her eye shine, Ive have changed her eyes, defying fate!!!
HSSwlHZ.jpeg

...
SqRIFZ5.png
 
White_Runner

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idk what im doing, how do you fix this? collider confusing me

Those scenes work better for short haired characters, but if you want...
1) Try to move her head a little bit to the front to make the hair behave a little...
qr2Fqk9.jpeg


2) Lets deal with the hair bones.
First, enable advanced mode on KKPE.
IChmexB.png

3 Lets lets try disabling, enabling the hair collisions.
JQnf93H.jpeg

You should tinker with that bone options until you find one adequate for you.
Its try and error, so be patient.
U0ELuUk.png


Final result:
gxZMAI9.jpeg
 
White_Runner

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I've noticed that a lot of yubao's cards have this weird seam between the head and the rest of the body. Is this supposed to be there or is it something with my settings or setup? The seam doesn't appear with anybody else's cards

Either the body and face shaders are different, or the skin overlay applied to the face has a different tone to the rest of the skin.
 
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Question For all, its been a while since i have opened koikatsu
and recently found out that its not showing up on my drive, but it is still taking up the space in the drive somehow i checked to see if any files have been deleted but they have not i tried using a file checker to see if anything was wrong but it shows the same, the free space as if it was still installed
 
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Hello everyone, sorry if this has been answered before, I searched a bit on the forum and couldn't find anything like my problem.
When I load some scenes in the studio the penis appears in the complete wrong position and orientation, like in the image.

I don't get any error messages about missing plugins or anything like that, and it only happens with some scene cards. I've tried just replacing the male model with one of the generic ones that come with the game and that fixes the dick issue but obviously screws up the rest of the physics and proportions. I'd be really thankful for the help, I've tried googling it but can't find anything about this specific problem

EDIT: Just in case it'd be useful, this is the scene card from the image: https://files.catbox.moe/kswaay.png
 
White_Runner

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Then why do facial changes from direct ports, for example, from the author OoOoO (literally rips from games), work correctly in Studio's Timeline (animations)? Including mouth movements.
Does this mean that Rae is cutting corners when creating mods?
It may be a bug from timeline...
I had to save the replaced character of the scene into a new scene and then open said scene.
Dont ask me, but it fixed bazzet scenes not loading girl expressions when then step on you.
Yeah Im into that. It was important.

iSKesxe.png


Also, if you save the bugged scene, ill remain bugged forever, so appreciate the original working scenes.
Only save the scenes when they work... unless you are into expressionless characters, if thats your fetish of course...
 
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did the search on the site break? tried a few searches, all came with nothing. Anyway, anyone knows what's up with that dark overlay in character creator?

 
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did the search on the site break? tried a few searches, all came with nothing. Anyway, anyone knows what's up with that dark overlay in character creator?

i have the same issue with searching
 
volescoff

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Anyone here have experience with Studio in VR and Pseudo Maker? My pseudo maker works fine normally but when I load studio in vr it bugs out. When I click the pseudo maker button, the window appears and is interactable but attempting to move the window causes it to disappear. Trying to press the pseudo maker button again does nothing. I have to restart to get it working
 
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Reposting since I am getting bit of an antsy. TL;DR upgraded from RX 16 to RX22, scenes are broken. I read scenes can get broken if they were made a long time ago but this shouldn't be the case. Penis is messed up but looks fine you select the object. Tried to contact the scene creator but no luck.

 
Eudoxus

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I can't get the hairpiece to change color in Material Editor, how come?
WXz5tjf.png
 
White_Runner

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Question For all, its been a while since i have opened koikatsu
and recently found out that its not showing up on my drive, but it is still taking up the space in the drive somehow i checked to see if any files have been deleted but they have not i tried using a file checker to see if anything was wrong but it shows the same, the free space as if it was still installed
Either your drive is cursed (dead like, for real, some drives just die on its own)... your drive connection is fubar so its a cable issue and you have to open your pc and reconnect it again (or buy a new one)... you hide it yourself... I dont know.
 
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Hi anyone knows how to fix this issue not sure which mods should I update.
Q0KflZP.png


Thanks
 
White_Runner

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I can't get the hairpiece to change color in Material Editor, how come?
WXz5tjf.png
On material editor you can change colors and textures.
However, some people just update the MainText and call it a day, tho rendering the colors useless...
Its up to you.
2BTQ88b.png


Oh also, sometimes the accesory might become bugged. Why? I dont know, but it happens.
You might want to redo the accesory from the start if thats your case.
 
Luchok4515

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Guys, why is my fps dropping so much on the ropes from A-fan? Is it just me or someone else? This applies not only to ropes, but also to several mods from A-fan and other guys
My PC
RTX 5060
AMD Ryzen 7 5800X 8-Core 3.80 GHz
FPS screenshot
 
White_Runner

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Guys, why is my fps dropping so much on the ropes from A-fan? Is it just me or someone else? This applies not only to ropes, but also to several mods from A-fan and other guys
My PC
RTX 5060
AMD Ryzen 7 5800X 8-Core 3.80 GHz
FPS screenshot
Dont have the mod/clothes, but check the material editor and see which type of rendered its using and its settings.
Also, you can paste images here directly from paint using Copy/Paste.
 
Luchok4515

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Dont have the mod/clothes, but check the material editor and see which type of rendered its using and its settings.
Also, you can paste images here directly from paint using Copy/Paste.
A-fan Mods https://gofile.io/d/MYp9CC

It is very difficult for me to upload images, the site does not work well in my country but here
 
White_Runner

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A-fan Mods https://gofile.io/d/MYp9CC

It is very difficult for me to upload images, the site does not work well in my country but here
Ive added the mods.
Then I added the clothes... and didnt find any fps drop.
KLFyTWK.jpeg


Here are my specs (5700x3d, 5070ti, 32gb ddr4):
12NxxQd.png


So, its not the A-fan mods, but something else on your pc/koikatsu installation.
 
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I have this problem with some of the coordinates, where it seems the issue is KKS specifically with any of those clothes backports made for KK I load in coordinate just doesnt want to load in KKS, is there a way to fix it?
 
zeidhan29

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i have the same issue with searching
Sin-t-tulo-1.png

I remember having a similar problem with the blur and it appeared flashing in the character maker, I fixed it like this, I hope it helps you.
 
Redice

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is there a way to make koikatsu studio to use my GPU properly? seems like it using my PC ram and only using my GPU's ram around 0.6GB ish, while using like 5-7GB for PC's RAM. this doesn't happen when I play normal game like elden ring or dying light. CPU is ryzen 5600G and with RX 6600 GPU(already plugged the HDMI to GPU's socket).
 
Eudoxus

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So I can understand what I'm doing wrong here

See Kirikumori tutorial on how to fix the stocking overlay problem with their Christmas outfit : https://www.pixiv.net/en/artworks/139058961

I'm following the pic step by step and it doesn't work so I'm likely missing something, if anyone could help that would be very appreciated
 
ghostav

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yesterday i was downloading some zipmods and plugins and now my studio has a problem the charcters have saggy breasts and the faces are simplfied
any help is appretiated

it used to look like this




but now it looks like this


 
White_Runner

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87HdBHz.png


I know that the swimsuit goes funky light when loaded in a scene, but not sure about the setting for it, maybe the lighting ?
 
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