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I want the outfit from this scene, but it just looks like a screenshot.Loading…
gofile.io
I think it's because the versions of some mods don't match. Do you know which ones?
Can you please upload it again?Hi, I have a Shasa card I got from Pixiv last year (I don’t remember who the author is). I only remembered it when I was organizing my cards. The issue is that the hair doesn’t load properly — maybe I’m missing a mod, but the game doesn’t say anything is missing. I hope someone can help me out.
Sasha
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After adjusting the rendering of the penis and the female body, they can now be combined. Sharing this just in case.
Yes, it is normal. And no, there is no way to automatically generate a thumbnail. The best way to do it is to just load up Character Maker and load the card. Then just save with an image so it doesn't look like this.Hi, is it normal for characters exported from scenes not to have thumbnails? Is there any way to automatically generate thumbnails for them?
If you are asking for all the sounds for the moans, I have it. Just a heads up, I cannot possibly filter all of them so you're going to have to go through 70,000 audio files. Unfortunately, the files are not named as you see in-game. The best tip I have for you is to go to the filenames that start with "h_" since that's where majority of what you want will have that as the start of the file. But it's practically all of the audio files in Koikatsu Party so if anyone was looking for the BGM or any of the game's audio files, I'll include it here.Is there any way to extract this sounds/moans from Chara Studio?
I don't know if there's a folder with them, but if there is, I haven't found it (╥﹏╥)
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If you are asking for all the sounds for the moans, I have it. Just a heads up, I cannot possibly filter all of them so you're going to have to go through 70,000 audio files. Unfortunately, the files are not named as you see in-game. The best tip I have for you is to go to the filenames that start with "h_" since that's where majority of what you want will have that as the start of the file. But it's practically all of the audio files in Koikatsu Party so if anyone was looking for the BGM or any of the game's audio files, I'll include it here.
Koikatsu Audio Files (BGM, Sound Effects, Voice lines, Moans, etc.)
Part 1
Part 2
First of all, there is an audio folder folder. You can find it in the abdata folder in the main directory of your Koikatsu Game. HOWEVER, to the normal person, they are completely unusable. Everything is stored in a compressed .unity3d or .resource file that require specific tools to unpack.
The way I did it was I used a tool called AssetStudio. It basically can extract Unity project files so that it can be usable to anyone. It doesn't work with all files because some have methods to prevent asset stealing, but most unity files should work with asset studio.
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In the abdata folder, there's a sounds folder where all the game's files are stored. I selected the sounds folder, and AssetStudio extracted the compressed audio files into .wav files. But since they are no longer compressed, it's the full file size.
You can also just extract it individually or by group by selecting the ones you need only by right clicking and clicking on "Export selected assets". There's also a preview so you can listen to it before extracting.
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That's basically what I did to get the audio files of the game.
BUT THAT'S NOT THE ONLY USE CASE
AssetStudio can be used to extract zipmod files!
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It extracts the bones, the meshes, shaders, monobehavior, and textures as well. It can all be usable inside Unity then editable from there. I don't know the particulars of editing in Unity yet as I'm still learning it. But generally speaking, once you can get assets from zipmods and Koikatsu, you basically can get infinite assets for Blender, Unity, MMD, etc. from extracting other people's works for infinite asset glitch. Making it work perfectly though is another story.
This is just a Koikatsu use case. Of course, AssetStudio has been used for other Unity projects where you can get the assets of games if you have the direct unencrypted files.
Example Tutorial of Asset Studio for anyone who's interested.
View: https://www.youtube.com/watch?v=zgglKNFbvfk
Asset Studio GitHub Repo
https://github.com/aelurum/AssetStudio
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Release AssetStudioMod v0.19.0 · aelurum/AssetStudio
Breaking Changes Many asset fields of array type have been replaced with list type (aka fixed the cause of most memory leaks) (35b2499) New features Added Unity 6 support Added support for Tuanj...github.com
Link to Download .NET 9.0 in case you don't have it
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Download .NET 9.0 (Linux, macOS, and Windows) | .NET
.NET 9.0 downloads for Linux, macOS, and Windows. .NET is a free, cross-platform, open-source developer platform for building many different types of applications.dotnet.microsoft.com
Maybe one day there will be more high quality tutorials in the future. Mr. trpotat22's tutorial on GFL2 ports is one of the people who makes high quality works with a tutorial on how to do it. So with just enough time, people can port other 3D assets from games. Or editing zipmods of dead creators just to fix them.
If I was good enough at this, I could be porting that Sounds of Earth that no one has yet since Umamusume gives their 3D models as well.
View: https://www.youtube.com/watch?v=si6uVbrur7I
The HF update deleted your WTF plugins, here
Open the renderer editor (Ctrl + R), search for "body", go to "_alphamask" and click on no texture.![]()
CharaStudio 2026 03 10 08 49 52 Render
Image CharaStudio 2026 03 10 08 49 52 Render hosted in PixVidpixvid.org
can anyone tell me how to fix this? suddenly all character cards that have this top get this.
Hi, I didn't realize that this could solve my problem above. How do I know what yellow part of the texture I need to edit for the part to be hidden? Does black mean it's going to be hidden?
This option is only good for opaque clothing, as it hides part of the body.Hi, I didn't realize that this could solve my problem above. How do I know what yellow part of the texture I need to edit for the part to be hidden? Does black mean it's going to be hidden?
After a bit of prodding, what you want to do is open up the material editor (under "cf_m_face_00") then reset these two items: detail mask and overtex3. That will fix your issue. I'm guessing your modding this card from another user (nothing wrong with that). Just be mindful that when doing so, other users sometimes like to add their own custom textures to give their creations that extra bit of flourish.
is renderer editor for studio only? or is it also for base KK?
It probably only works in the studio; you need to select the character in the workspace.is renderer editor for studio only? or is it also for base KK?
It seems that even though I installed renderer editor, it's not appearing for me. It doesn't even appear in the plugin list.
So what did he say? How much does he want for one card? I'd like to buy a couple of cards from him, tooThanks for letting me know. Wait for my good news!